Hi,I'm Angie!

Senior Product Designer (UX/UI) who has spent ten-plus years putting interfaces inside AAA games, hospital systems, and a national lab. I wrote simulation code in Unity and Unreal before I ever opened Figma, which, honestly, still shows in every handoff.

Case Studies

Featured work

6 projects

Side projects

3 projects

About Me

I started as a software engineer, doing simulation work in Unity and Unreal for about two years. Then I kept noticing the screens were the part people actually fought with, so I moved over to UX and never really left.

Most of my career has been in games: Red Dead Redemption 2 at Rockstar, Fortnite at Epic, New World at Amazon Games, plus two VR titles. Outside games I've designed for Mayo Clinic and Los Alamos National Lab, where a confusing screen costs a lot more than a lost match.

Angela Clemons

I usually get brought in to build a design system from scratch, or to rescue one. I have also spent six years directing a 25-person design and engineering team, which is where I learned that the hard part of a system is not drawing it, it's getting people to actually use it. These days the work spans games, healthcare and enterprise, which sounds scattered until you notice how much the problems rhyme.

  • Design systems
  • Accessibility
  • Figma
  • Unity
  • Unreal
  • React
  • JavaScript
  • HTML/CSS
  • C#
  • C++
  • Python
  • Jira