Available for Senior IC & Lead Roles

Senior
UX/UI
Designer.

Angela Clemons

10+ years designing and shipping products across AAA games, enterprise software, and healthcare. Amazon L5. Rockstar Games. Mayo Clinic. I bring design thinking and engineering fluency to every problem.

10+Years Experience
6Major Projects
AAAGame Credits
L5Amazon Level
Angela Clemons
Open to WorkRemote · International
About

Raised in Alabama.
Shaped by games.

I found my way into design through games, then built a career at the intersection of UX/UI, development, and product leadership. I design systems that work under pressure for players mid-session, patients mid-crisis, and employees mid-review-cycle.

I've partnered with teams at Amazon, Mayo Clinic, Rockstar Games, Epic Games, and Los Alamos National Laboratory. I lead cross-functional work that improves usability, adoption, and delivery speed then ship it.

Currently a PMP candidate at Capella University, deepening the strategy side to complement the execution. Remote-only. Open to international. Looking for senior IC or lead roles where design decisions actually matter.

Figma
Unity
Unreal
React
HTML/CSS
JavaScript
C#
C++
Python
iOS
Android
Jira
Experience10+ Years
EducationCapella University B.B. Project Management
CertPMP Candidate
IndustriesGaming · Healthcare · Enterprise · Gov
LocationMadison, AL (Remote)
Contactangela.b.clemons@gmail.com
Major Projects

The work that defines me.

Six shipped projects across four industries. Each one had real stakes, real users, and real constraints. Click any card to view the full case study.

mayo Healthcare
Mayo Clinic
Senior Digital Designer

Led UX design on a patient and provider portal serving millions of users. Owned the patient dashboard, appointment management, health records, and provider-facing features including secure messaging.

Patient Portal UX WCAG 2.1 AA Design Systems
View Case Study →
amazon Enterprise
Amazon
L5 UX/UI Designer

Led design on a career development LMS making Amazon's promotion pathway transparent for the first time. Served three distinct user types across a single platform. 40% platform adoption increase.

Enterprise UX Multi-User Systems LMS Design
View Case Study →
rdr2 AAA Games
Red Dead Redemption 2
UX Developer · Rockstar Games

Post-launch UX improvements on one of the most-played games in history. Shipped player-facing fixes that contributed to a 30% increase in player satisfaction across updated systems.

Game UX C++ / C# Post-Launch
View Case Study →
Fortnite AAA Games
Fortnite
Player Experience QA · Epic Games

Embedded on the live-service QA team for one of the largest games on earth. Validated features and patches shipped to 350M+ players, working directly with designers and engineers to surface and resolve UX-layer issues before they reached the player. What it gave me: an intimate understanding of how design decisions behave at global scale and how quickly a bad one becomes a headline.

Live-Service UX QA at Scale Player Experience
View Case Study →
mythic Indie Games
Mythic Merchants
PM · Scrum Master · Lazy Lion Games

Led development of a shipped time-management game on Steam. Managed a cross-disciplinary team through Agile sprints, owned the roadmap, and shipped a polished product from concept to store page.

Project Management Scrum Master Steam
View Case Study →
boxbuddy Mobile · Health
Box Buddy
Sr. UX/UI Designer · Higher Echelon

End-to-end design for a kids mindfulness app built around box breathing. Mobile-first, accessible to early readers and neurodivergent children. 94% FTUE completion. 88s median time-to-calm.

Mobile-First Children's UX Accessibility
View Case Study →
Other Work

More from the archive.

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Contact

Let's build something.

Senior IC or lead roles, remote-only, open to international. If you're working on something that needs both design thinking and engineering fluency, let's talk.